As he was working, someone else beat him to the punch with a "Smash 4 Mario" making him reconsider. Taiko, after seeing Smash Wii U/3DS Mario, wanted to attempt to create him in Brawl, but by making the textures from scratch. Think of it like Brawl was developed with the visual style of Smash 4. Though we'll be bringing the visual style, we don't plan on replicating Smash 4 1:1, as there are some things that just can't be brought over. Smash 3 is a visual overhaul of Brawl, with the goal of bringing Smash 4's visual style to Brawl.
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